Version History
Here you can find the changelog of WorldBox - Sandbox God Sim since it was posted on our website on 2019-10-25.
The latest version is 0.22.21 and it was updated on soft112.com on 19 April, 2024.
See below the changes in each version:
version 0.22.21
posted on 2023-11-07
## 0.22.21 - Premium update
- fixed: "disable premium" debug option did not automatically disable after 2nd restart, so some players thought they lost premium
- stability improvements
version 0.22.20
posted on 2023-10-30
## 0.22.20 - Trust me, these are important
- performance and stability improvements
version 0.22.18
posted on 2023-10-16
## 0.22.18 - Mmmore devices
- changes: more support for older mobile devices
- performance and stability improvements
version 0.22.17
posted on 2023-10-07
## 0.22.17 - Even mmmmore?
- fixed: added support for some older mobile devices
- performance and stability improvements
version 0.22.16
posted on 2023-10-05
## 0.22.16 - Even mmmore stability
- fixed: sometimes a wrong resource would be shown in a unit's hand
- performance and stability improvements
version 0.22.15
posted on 2023-09-14
## 0.22.15 - Graphics stuff
- improvements for iOS devices
- changes to graphics settings for a few devices
version 0.22.14
posted on 2023-09-08
## 0.22.14 - Mmmore stability
- fixed: Some in-app purchase popups could freeze the game
- fixed: Soft crash when using ants
- fixed: Soft crash when opening a kingdom window
- fixed: Some more soft crashes
- fixed: Various fixes to 14 languages - thank you for everyone who submitted language errors to us!
- stability improvements
version 0.22.13
posted on 2023-09-05
## 0.22.13 - Ssstability
- stability improvements
version 0.22.12
posted on 2023-09-01
## 0.22.12 - Back up that box
- added: [Android] The game will infrequently back up settings and the first few worlds between installs
## 0.22.11 - Ads on the hot platter
- changes : Improvements to ad serving
- changes : Performance updates? Making phones less hot? Idk?
- fixes: Some stability fixes
version 0.22.9
posted on 2023-08-31
## 0.22.9 - Memorybox boatfixes
- changes: war and army target lines are now more smoothly animated
- changes: boat transport logic has been improved
- changes: only units from the same kingdom can use their boats
- changes: boat pathfinding has been improved (less edgy floating around)
- fixed: an error that occurs on some devices - "сannot generate 9 slice most likely because the size is too big"
- fixed: the war arrow sometimes "jumps" to the far corner if the target capital no longer has...
version 0.22.8
posted on 2023-06-18
## 0.22.8 - Memorybox madfixes
- changes: returned madness to be editable in the trait editor
- changes: added a hidden stat for some units that will die if they receive madness, as it breaks their special logic, similar to boats.
- fixed: on iOS/Android, the magnet made units "stuck" in one place until provoked if the FPS lock was turned on (confirmation needed)
- fixed: madness was a bit broken, and sometimes mad units didn't attack anyone
- fixed: attack cooldowns worked incorrectly when...
version 0.22.7
posted on 2023-06-13
## 0.22.7 - Memorybox coldfixes
- fixed: boats are destroyed when you move them over ground using magnet tool
- fixed: sometimes some houses turn into abandoned buildings instead of ruins after loading an older save
- fixed: power bar time not updating right away after loading game
- fixed: bonuses from clan levels were not applied correctly after loading save
- fixed: soft crash when trying to load a save that had items from mods
- some translations have been updated
version 0.22.5
posted on 2023-06-10
## 0.22.5 - Memorybox hooootfixees
- added: new option to change border opacity
- added: new option to change border brightness
- changes: disabled some sounds for now
- changes: reduced timeout before the enemy finds a target
- changes: changed the 30 fps lock for mobiles from being enabled by default to disabled
- fixed: when the unit is in water and frozen - freeze graphics are rendered on top of him
- fixed: units don't get damage from lava right away
- fixed: projectiles like bullets/fi...
version 0.22.1
posted on 2023-06-05
## 0.22.0.19372023 - The Grand NK-86 Memorybox
Our main focus for this one was performance and stability improvements. And as a bonus we also made some QoL/graphic changes.
Check here for full patchlog.
https://www.superworldbox.com/changelog
version 0.21.1
posted on 2023-03-20
## 0.21.1 - Picking Eggshells
- added: option to adjust the intensity of the night
- added: option to adjust the intensity of the color of some ages
- changes: dragons now friendly with fire elementals
- changes: dragon attacks have now a small force effect with damage
- changes: added bigger timeout for alliance plot creation
- changes: removed whoosh sound when map is moved
- changes: ufo disaster changed to appear only at age of moon
- changes: dragons will prefer flying to lava or ground...
version 0.13.15
posted on 2022-03-19
## 0.13.15
- fixes: Some performance fixes
- fixes: Some stability fixes
version 0.13.16
posted on 2022-03-19
## 0.13.16 - Robot stuff
- changes: [Android] You can resize now the game or play in split screen
- changes: [Android] Some performance improvements
- fixes: Some stability fixes
version 0.13.13
posted on 2022-02-25
## 0.13.13
- fixes: Some performance fixes
- fixes: Some stability fixes
version 0.13.10
posted on 2022-02-14
## 0.13.10
- changes: If a game error happens, the console will pop up
- fixes: Clean up unsuccessful autosaves
- fixes: Achievement popup would show lower and smaller than needed
- fixes: Performance improvements for longer games
- fixes: Some stability fixes
version 0.10.3
posted on 2021-09-16
## 0.10.3 - genius fix
- favorite units won't die after infinity coin use
- stupid trait gives -5 intelligence
- genius trait gives +10 intelligence
- spawn less disaster demons, since demons are stronger now
- made demons a bit slower
- adjust when some rare knowledges are given to cultures
- favorited units are 200% more likely to become village leaders
- humans lost their gorgeous blonde hairs
...
- Full patchlog at https://www.superworldbox.com/changelog
version 0.9.7
posted on 2021-07-29
0.9.7
- fixed: On certain phones some reward ads would not release the reward after watching the ad
- See full patchlog at https://www.superworldbox.com/changelog
version 0.9.6
posted on 2021-07-24
0.9.5 & 0.9.6 - Not so fast Patch
- pyromancers are now throwing a torch! ( new sprite )
- bandits will throw fire bombs more often
- increased impact range of fire bombs and torches
- firebombs sprites and bones are smaller
- better explanation when an ad could not be loaded
- speed bug from previous update
- maps loading if a dock was a living house
- Many other stability fixes
- See full patchlog at https://www.superworldbox.com/changelog
version 0.9.2
posted on 2021-07-07
0.9.2
- changes: zombies are allowed to keep their melee weapons after transforming
- changes: Adjusted some spawn rates for random events
- fixes: white mages not defending themselves against bandits
- fixes: force effect not centered
- fixes: app crashing on some devices after viewing reward ads
0.9.1
- fixed: zombies were able to shoot bows. Now they can't hold weapons any longer
- See full patchlog at https://www.superworldbox.com/changelog
version 0.8.3
posted on 2021-06-17
0.8.3 - Because we May
- clouds will be more transparent when zooming
- better kingdom colors
- docks will be placed in reachable places
- more housing for dwarves
- trying to freeze docks crashed
- some texts have now shadows
- kingdoms at war after loading a save
- villagers acting weird when only docks left
- favorite babies logged as dead after growing up
- infinity coin didn't kill units watching worldflix inside houses
- See full patchlog at https://www.superworldbox.com/changelog
version 0.8.1
posted on 2021-05-07
0.8.1 - very smoll fix
- previews are showing as empty for some save slots sometimes
- squad leader's banner is flying around the map like a monke
0.8.0
In this update we have over 80 improvements!
- Improved buildings and roof color sprites based on kingdom colors!
- Spectator mode! Follow your units around and see what they do
Every unit will have their favorite food and moods. Mini map will show you now the location of your kings!
Full patchlog: https://www.superworldbox.com/changelog
version 0.8.0
posted on 2021-04-21
In this update we have over 80 improvements!
The highlights of this patch are definitely the improved buildings! Also villages will now change their roof colors based on which kingdom they belong to!
Then the other big feature in this patch is the spectator mode!
There are now new item resources! And every unit will have their favorite food and moods.
Mini map will show you now the location of your kings and squad leaders!
Full patchlog is here:
https://www.superworldbox.com/changelog
version 0.7.3
posted on 2021-03-22
v0.7.2 - Worms in Pipinos
- new languages: Tagalog and Georgian
- new worms logic
- smarter ships
- fixes for crabs
- divine light will heal skin burns
- invisible units
- units with shield inside lava
- boats will flee attackers
v0.7.3 - Ads Hotfix
- fixed: Some devices were not able to see ad rewards
Read full change log:
http://bit.ly/worldbox-version-history
version 0.7.1
posted on 2021-03-20
v0.7.1 - Lingual Island Hotfix
- crash fixes
- optimizations
- language updates
v0.7.0 - Crabs and Sorcery
In this update we made a lot of changes under the hood to prepare for neat future updates!
- new powers: Necromancers, Evil Mages, White Mages, Little Crabs, Cows, Penguins, Turtles, shield
- new traits. Freeze proof, Evil, Giant, Tiny and Burned Skin
- added: spell and status system for units
- and much more!
Read full change log:
http://bit.ly/worldbox-version-history
version 0.6.188
posted on 2020-12-22
v188 - hotfix update
v187 - added boats, new pathfinding, zombies improvements, icon graphics and animals update and more
Added boats! Units will use them to attack long distance enemies, trading and fishing. Units will be a bit smarter and won't go into lava anymore.
Zombies now keep traits after turning and demons have head variations.
New mountain tiles and a few fun changes with tornadoes!
Read full change log:
http://bit.ly/worldbox-version-history
version 0.6.187
posted on 2020-12-06
v187 - added boats, new pathfinding, zombies improvements, icon graphics and animals update and more
Added boats! Units will use them to attack long distance enemies, trading and fishing. Units will be a bit smarter and won't go into lava anymore.
Zombies now keep traits after turning and demons have head variations.
New mountain tiles and a few fun changes with tornadoes!
Read full change log:
http://bit.ly/worldbox-version-history
version 0.5.168
posted on 2020-08-19
Added a giant Crabzilla! Become a beast that can destroy whole worlds with it's beam weapon. Also added new powers - corrupted brain, curse, skeletons and zombie infection!
Archers - units can use bows now!
Full change log:
http://bit.ly/worldbox-version-history
v168 - small button fix
version 0.5.161
posted on 2020-08-04
A lot of new stuff is added. Beehives, bees, flies, rats, grasshoppers, fairies, beatles, flame and ice towers, divine magnet, new graphics for tiles and trees. And more fixes and small changes! Enjoy!
version 0.5.155
posted on 2020-05-16
Added warriors, new inventory system, 76 items, friendship and spite power, shadows, new resources, new worlds laws, new traits and new languages. A lot of changes and fixes. Enjoy!
Check out full patch log here: http://bit.ly/worldbox-version-history
version 0.5.149
posted on 2020-03-09
- new power: Golden Brain
- fixes and improvements
Please check patch notes for detailed info here: http://bit.ly/worldbox-version-history
version 0.5.148
posted on 2020-02-22
- Diplomacy update! Added opinions and loyalty systems between kingdoms and cities
- Cities can rebel now depending on king/leader stats
- Wars. Cities can be conquered by other kingdoms
- Banners for kingdoms
- UI improvements
- a lot of fixes
and much more!
Check out full patch log here: http://bit.ly/worldbox-version-history
version 0.4.143
posted on 2019-12-30
Check full patch notes in the game
#142
- fix for some saves not loading
- improved creature window
- stats for main panel
- other fixes
#141
- added 9 new powers! Infinity coin, madness, inspiration, blood rain, living plants, living houses, blessing, divine light, plague.
- added old age
- added new stat for units
- added whole new trait system with 43 traits!
- many fixes
and much more!
version 0.4.141
posted on 2019-12-23
- added 9 new powers! Infinity coin, madness, inspiration, blood rain, living plants, living houses, blessing, divine light, plague.
- added old age
- added new stat for units
- added whole new trait system with 43 traits!
- many fixes
and much more!
Check full logs in the game!
version 0.4.136
posted on 2019-11-17
- updated under-the-hood engine stuff. Hopefully it fixes some stability issues and black screen for some of the android devices without needing to clear cache
- added: confirmation dialog for saving/loading saved worlds
- fixed: 3rd square brush doesn't work
- fixed: 3rd circle brush is the same as 4th
- fixed: napalm doesn't remove snow
- changes: tornado life changed from 35 seconds to 15 seconds
- changes: manually spawned civ-units will have age of 18
Check full logs in the game!
version 0.4.133
posted on 2019-11-16
- new powers: axe, demolish, grenade, napalm bomb
- more brush shapes
- units will be shown on minimap now
- kingdom ui improvements. Ability to rename kingdoms
- more fixes and improvements
Check full logs in the game!
version 0.4.130
posted on 2019-10-27
- PC version released(early access)! Available on superworldbox.com
- graphic improvements
- kingdoms, kings
- hunger system
- world laws
- genders
- babies
- new city nameplates with kingdom capital icons
- a lot of fixes
And more! Check full logs in the game!